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FFXIV love.






FFXIV love.
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I could isten to the site all day.. They just Revamped it, also they just announced the Collectors Edition so pickup yours at amazon!


http://na.finalfantasyxiv.com/#


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There are going to be 4 million Lancers.


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Ordered! x2 >.>

I will be an archer I suspect, but I will have to see how stuff plays. I was a thief/ninja/ranger/dancer/paladin with Aranel, so I suspect I will try and take her that way again in the closes fashion I can.
Lol AN EPIC TALE OF LEEROY THROUGHOUT THE ADVENTURES OF FFXIV

http://na.finalfantasyxiv.com/#/gameplay/lifestyle/1


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I'm inclined to go with a Pulilist since I was a MNK/SAM last time around.

Though they did have a very limited role in combat, they also had unique utility. I hope things have become a little more balanced this time around.

I might also be interested in a Mage.

I really hope Race doesn't play such a massive role like it did before. I know a lot of changes were made after I left, things made easier, loading made faster ect.


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Well, they didn't change much to be honest, not in that regard.

They added little mini quests to help with the "grind" and level sync to allow you to level with the lowest leveled person in the group.

Race was and I think should be really influential on how good your character was at specific roles. I really liked that Mithra were built to be ninjas and thieves.

The mages are interesting (and this is all assuming that there will be the addition of "advanced jobs")

Either AOE or ranged single target. I like that diversity instead of making it role based.

I think this game will be impressive and very intricate and very clever. They are going to bring across a lot of the good stuff from FFXI.

Dem and I played FFXI a LONG time. The grind of getting all those jobs to 75 is painful now to look back at lol. I am hoping they make a lot of improvements in that area.
I'll be a paladin


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Quote by Milhemiha

Dem and I played FFXI a LONG time. The grind of getting all those jobs to 75 is painful now to look back at lol. I am hoping they make a lot of improvements in that area.


Yeah, I didn't play for so long... however...
I logged 39days of playtime over the course of 90, so I played... a lot. and yes looking at that grind was painful. Not being able to solo past 11 was painful, spending countless hours in one zone doing the exact same thing for the same exp was painful. Playing with idiots... was painful I think I played thought my whole playtime. mkn, sam, war, dkn, sum, whm, rdm, blm. it was bad. I was like a jack of all low level trades. Which is why when I came to this game I said... 1 class, 1 character, for the first 2.5 years.

GOD there was always that one corner in the second area of that zone like level 30 zone where you killed the M... (little white dudes).

Fuck that sucked. I'm betting they made things easier... this time.




It looks like you can like... switch to anything (go from tank to mage in no time flat) whenever you want, which is kinda like the old one, but it seems like its a lot less restrictive. who knows.


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Little white dudes were Mandragora. They will likely be in 14 as well.

And you are thinking of Yuhtunga Jungle where everyone flooded the entrance with six parties and fought for every mob, and the smart people just ran in for 60 seconds and had a completely clear camp lol.

The concept of "camp" in WoW is completely foreign.

I thought the whole competing for camp sites/pulls was painful. Camping notorious monsters was painful. Unlocking advanced jobs was painful. Clearing level cap quests was painful.

But FFXI was the hardest MMO I have ever played and getting my Rajas Ring and killing Promathia was a true feeling of achievement. The LK kill was similar, but instead of killing ONE LK level fight, finishing chains of promathia was 14 such fights with trash from hell thrown in there.

Just ask Dem about a certain dragon and an airship fight lol

There was an "advanced" version of Ouryu (the aforementioned dragon) which involved fighting 4 other dragons as well. I did it once... that was enough. It was impossible.

As far as the job thing in 14, it's based on items. If you are carrying a wand, you are a mage. If you have a shield, you are a tank. We just don't know how you advance the jobs.

I personally LOVED the fact that Aranel was a thief AND a ninja AND a white mage. So She could heal, tank or dps depending.
Quote by Milhemiha
Little white dudes were Mandragora. They will likely be in 14 as well.

And you are thinking of Yuhtunga Jungle where everyone flooded the entrance with six parties and fought for every mob, and the smart people just ran in for 60 seconds and had a completely clear camp lol.

The concept of "camp" in WoW is completely foreign.

I thought the whole competing for camp sites/pulls was painful. Camping notorious monsters was painful. Unlocking advanced jobs was painful. Clearing level cap quests was painful.

But FFXI was the hardest MMO I have ever played and getting my Rajas Ring and killing Promathia was a true feeling of achievement. The LK kill was similar, but instead of killing ONE LK level fight, finishing chains of promathia was 14 such fights with trash from hell thrown in there.

Just ask Dem about a certain dragon and an airship fight lol

There was an "advanced" version of Ouryu (the aforementioned dragon) which involved fighting 4 other dragons as well. I did it once... that was enough. It was impossible.

As far as the job thing in 14, it's based on items. If you are carrying a wand, you are a mage. If you have a shield, you are a tank. We just don't know how you advance the jobs.

I personally LOVED the fact that Aranel was a thief AND a ninja AND a white mage. So She could heal, tank or dps depending.



LOL Yeah. a Camp is totally foreign to wow.

Yeah we always used to just stick by the entrance. People were afraid of aggro pulls, however running farther in was better because noobs at the front would train mobs on you if you were closer to the front... OMG I hated those little devils... and their train-ing.


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Out of curiosity, has anyone gotten into the beta yet?


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An Irishman is never drunk as long as he can hold onto one blade of grass to keep from falling off the earth.



19:44'43.719 Vielfraß Blood Strike hits Death Knight Understudy #3 for 111428 Physical. (Critical)
19:44'44.031 Death Knight Understudy #3 died.
I put in for the Beta but have not got in yet.

So is Jubilance going to have a FFXIV division?
It would be great to get back in game with you all. Not sure if I will be back to wow come the expansion or not but likely will be giving FF a go.


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Before you criticize someone you should walk a mile in their shoes. That way when you criticize them you will be a mile away and you will have their shoes!
OH MAH GOD IS ZARANNA What a Pimp.


I would like to have a Jubilance FFXIV Linkshell or the like.

Once the Beta servers come up I will let you all know. I'm pretty sure anyone who bought FFXIII will pretty much get into the beta at some point and if your a whore like me you bought the collectors edition without even thinking about it. so you'll get in at least 8 days early.


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Hey Z!!! miss ya dude. I'm in for ffxiv, i'm gonna buy a ps3 just for it since it's not mac or xbob compatible lol
be careful chapy
the PS3 isn't going to be nearly the quality of playing on the computer... in fact on the PS2 FFXI was all lowest settings except for terrain distance I think...

I'm just not sure the game can handle it. however its probably your cheapest solution :-)

you could buy a PC and do like a dual boot of Mac-OS and Windows


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The PS3 version is not going to get released until March 2011 also. Whereas PC version hits the shelves Sept 22.
. Receive a FINAL FANTASY XIV Secret In-Game Item!
After the official start of service of FINAL FANTASY XIV for Windows, you will receive an exclusive in-game item* by registering the promotional code to your Square Enix account.

Once the code is registered to your account, all characters you create from that point on will be eligible to receive the following item:

Asuran Armguards
These gauntlets, crafted in the mysterious Far East and named after one of the land's exotic gods, have been imbued with strange magicks which permeate any item they touch.

Effect: Enhances the effectiveness of your equipped arm or tool.


2. Enter for a potential opportunity to become a beta tester for FINAL FANTASY XIV for PlayStation 3!
The promotional code also allows you to apply now for a potential opportunity to become a beta tester for FINAL FANTASY XIV for PlayStation 3. Click the link that appears below the FINAL FANTASY XIV promotional code and enter using the official beta tester application form.

(no there isn't a link... its the beta test signup form is all) however that is what it was for.


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Yeah that's what I used to sign up for the beta... not that I care anymore cuz the pc version comes out in 2 months!

;P

The item is nice though.
Am I the only one who sees the title of this thread and keeps thinking that tentacles should be involved somehow?
yes


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